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Unity Game Development Essentials

Happy day, folks. I just took possession of a little something from the UPS man that I’d like to share with you. In fact, I’ve been asked to share it with you, which I admit is more than a little flattering. It’s Unity Game Development Essentials, sent to me courtesy of PACKT publishing:

Unity Book Image

PACKT has asked me to review this thing, not even knowing how eagerly I have been awaiting an excuse to try Unity out. I’ve been seeing some very intriguing developments in the Unity camp, and I’m starting to feel a little left out over here in Flashland.

This is actually my first solicited book review, so I plan to spend some time on it. My guess is that writing book reviews is a little like having children. The first one gets all your attention, and anyone after number three is lucky to get his picture in the photo album. So PACKT, you got lucky.

So check back in a week or two if this is something you’ve been considering. I’ll see what I can come up with. In the meantime, here’s a sample chapter to get you started:

Chapter 4 - “Interactions”

Discussion

2 comments for “Unity Game Development Essentials”

  1. Hey Zack, congrats on the free copy, I had to write the damn thing to get mine! look forward to your review!

    Posted by Will | November 11, 2009, 5:18 pm
  2. Hey Will, thanks for the note. I’ve heard good things from some associates, so I’m looking forward to it as well.

    Posted by Zack Jordan | November 12, 2009, 8:45 am

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