Best FIVe3D Experiment Yet- Seriously, It’s Awesome
The FIVe3D examples are starting to fly hot and heavy through the blogosphere, so here’s another contribution. This will probably be the theme of my new portfolio, but I was so impressed with the result that I had to post it. This will be perfect with a bit of scratchy 1920’s horn music.
Tags: Actionscript, FIVe3D
May 13th, 2008 at 2:52 am
wow. looks amazing! yet another reason to be looking forward to the documentation for Five3D…
May 13th, 2008 at 3:02 am
my cpu….
May 13th, 2008 at 4:34 am
Nice!
May 13th, 2008 at 9:00 am
@fengyi:
Yeah, it’s a little rough on my computer too. To be fair to Mathieu Badimon: it’s the gratuitous use of filters, not FIVe3D.
@felisan & pault107:
Thanks! It might have been quicker with docs, but so far I haven’t even touched the deeper functionality of the engine.
May 13th, 2008 at 4:55 pm
runs pretty well on my macbook pro. nice effect.
May 15th, 2008 at 10:27 am
[…] UPDATE: I have another FIVe3D experiment (3D graphing) here. And, if you’re just cruising the web for FIVe3D examples, I have yet another one here. […]
May 15th, 2008 at 10:29 am
[…] UPDATE: For a more interesting and less useful FIVe3D experiment, see my other post here. And for yet another example that runs surprisingly well considering the sheer number of filters it uses, see here. […]
May 18th, 2008 at 11:36 pm
Wow! That is amazing! It runs smooth on this MacBook–though you programmed it on this hardware, so it should run smooth.
May 27th, 2008 at 10:35 am
I’m pretty sure it runs a lot more smoothly on a Windows machine. That’s the price I pay developing on Mac, I guess.
June 2nd, 2008 at 4:26 pm
very cpu heavy here (60-80% in ie7) - not really usable with this performance IMO.
but still the looks are great
Flaim
June 2nd, 2008 at 4:36 pm
@Flaim:
Yeah, it’s pretty tough on my processor too. Blur filters seem to do that.
June 18th, 2008 at 2:28 pm
Runs great on my iMac, and very nice effect, too bad this is too heavy to be professionnaly used.
June 19th, 2008 at 1:38 am
[…] (other than its size, ease of use, and a few other things) is how easily extendable it is. For a previous experiment, I needed a way to draw an arc in 3D space. This isn’t something that FIVe3D provides, and in […]
August 6th, 2008 at 6:18 am
Where can i find a better documentation for five3d? i am not good in AS so what i need is to give _rotationz to a movieClip on the Stage. not to one Dynamically created. Any one Can help please? i need reply in AS 2.0 please
August 6th, 2008 at 8:03 am
@Tinku-
You’ll need an AS2 package for that. One possibility is to find an old version of Papervision3D and use a BitmapMaterial. Then you could take a snapshot of your movieclip and rotate that.
I can’t think of any other way to accomplish that- other than waiting for Flash CS4.
August 30th, 2008 at 12:36 pm
[…] Direct link: click here […]
December 4th, 2008 at 8:29 pm
Hi Zack
Thanks for all your Five3D posts - seems a lot of people have been awaiting the documentation - so your offerings are helpful
On another important note (I am sure Mathieu is aware of this) is the compile errors showing up when using CS4 and set to FlashPlayer 10 - a bunch of compile errors which requires a considerable amount of tweaking - hoping that Mathieu is able to update his library - for those of us who would now like to export to Astro/FP10 - related to this — there has been a lot of discussion (notable among them is Kieth Peters at Bit101 about how the render to bitmap feature that FP10 uses for 3D degrades graphics quality!!
- Hoping Five3D can fill in the gap
- and hoping that Mathieu reads this…
all best