For the past two months or so, I've been hard at work on a game that I hope to unleash upon the world next month. Truth be told, I'm a bit nervous since I've been getting more and more ambitious as I develop. That's something they tell you never to do. Choose a scope and stick with it, they say. It's great advice, but I have so far failed to follow it.
Happy day, folks. I just took possession of a little something from the UPS man that I'd like to share with you. In fact, I've been asked to share it with you, which I admit is more than a little flattering. It's Unity Game Development Essentials, courtesy of PACKT publishing.